The short animated film Kök Börü, created by directors Amina Ömirzhan, Shakhnazar Borboev, and Stepan Abramov in collaboration with the AI startup Higgsfield team, was presented at the international conference SIGGRAPH 2026 in Los Angeles — one of the world's most prestigious venues for computer graphics, animation, visual effects, and artificial intelligence technologies.
The project has already attracted the attention of leading international industry publications, including Variety and Animation Magazine.
SIGGRAPH, organized by the international ACM association, has been bringing together leading representatives of the global computer graphics industry for over half a century. Each year, the latest developments in animation, visual effects, gaming technologies, and filmmaking are showcased there, and the conference attendees traditionally include industry leaders such as Pixar, Disney, DreamWorks, NVIDIA, Adobe, Autodesk, and others.
After the film screening, the Higgsfield team took the stage at NVIDIA, where they presented the production process of creating Kök Börü and discussed the pipeline they developed, which combined traditional animation methods with generative artificial intelligence tools.
Unlike Higgsfield's previous project — the experimental full-length AI film Hell Grind, presented in the spring at Marché du Film in Cannes, Kök Börü draws on the cultural heritage of Central Asia.
The film is inspired by the traditional game of kokpar. The plot follows a nomadic woman named Ana, who, after many years, sets out to search for her daughter, who was taken by a wolf pack in her childhood. The authors consciously chose a story rooted in Central Asian culture, aiming to present it to a global audience.
According to director Amina Ömirzhan, artificial intelligence in the project was used not as a replacement for artists, but as a tool that enabled a small team to realize a large-scale animated project.
A team of ten specialists worked on the film, including animators, screenwriters, sound specialists, a supervisor, and a color artist. Kazakhstani actors who are native speakers of the Kazakh language were invited to voice the characters.
The production of the film took only two weeks. According to the creators, this was made possible thanks to Higgsfield's own technological platform and NVIDIA's computing infrastructure. The entire production process was built on NVIDIA graphics processing units using the company's ecosystem of tools for creating animation.
During the presentation at SIGGRAPH, the team demonstrated in detail how modern AI tools can complement the traditional animation process, allowing small groups to create high-quality artistic projects without compromising on creative vision.
The story of Kök Börü reflects one of the key trends in the modern global animation industry: artificial intelligence is becoming part of the creative production process, expanding the capabilities of authors and small teams rather than replacing them. For Kazakhstan, the project has become an important example of how a domestic AI startup participates in the development of new filmmaking technologies and helps bring Central Asian stories to one of the most influential global platforms in the computer graphics industry.
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