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Game Development in Central Asia: Arkady Moldavski on Developing Reverb and the Growth of the Industry

Arkady Moldavsky is a game designer and level designer from Almaty who works on Reverb: Extraction Shooter, a biopunk-themed extraction shooter. Together with his team, he is developing the studio Echo Games Lab and preparing the game for early access. In an interview with The Tech, he shared his journey in the game development industry, the skills required to create games, the challenges of attracting investments in Central Asia, and offered advice to aspiring developers.

Published 9 min read
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Author - The Tech

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Arkady Moldavsky from Almaty is a game designer at Echo Games Lab, which created Reverb, Kazakhstan's first extraction shooter set in a biopunk universe. In a team of five, he develops the concept and mechanics of the project, which has already been added to the Steam wishlist around 15,000 times. The studio plans to release the game in early access while simultaneously developing mobile games and organizing field role-playing events.

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