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"We see ourselves as the largest gaming studio in Central Asia," says Akmal Salikhov about the future of East Games

The Development Director of East Games — the largest gaming studio in Uzbekistan — discussed the impact of global trends on the company's strategy and shared its plans.

Published 5 min read

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Akmal Salikhov, director of East Games (Tashkent), notes steady industry growth of 7–10% annually. Unlike Western companies such as Embracer Group, which laid off approximately 8,000 employees, the CIS and Central Asia have not experienced a downturn. The company plans to expand its workforce in 2025, with more than eight job openings currently available. Salikhov predicts a shift toward smaller teams, avoiding risky investments in large-scale projects like Concord ($400 million). The role of AI is viewed ambiguously: it changes the requirements for developers but demands caution in long-term projects. Gaming is becoming more accessible thanks to affordable consoles and mobile devices. The MENA region has been recognized as a rapidly growing market, opening up opportunities for Central Asian studios. East Games aims to become the largest studio in the region within 10 years, fostering education, events, and the labor market in Uzbekistan.

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