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Why are Kazakhstani companies widely adopting gamification?

Aset Dosymkhanov is the founder of the venture studio Rockstar Bootcamp, with over eight years of experience in IT and product development. He has worked at Zerde, Astana Hub, and the Tech Hub of the International Financial Center "Astana," and served as Chief Growth Officer at the MOST Group of Companies. In his column, he analyzes specific Kazakhstani cases such as Magnum, inDrive, and "Zolotoye Yabloko," explaining why gamification has ceased to be merely a marketing gimmick and has instead become an infrastructure for growth and customer retention.

Published 3 min read
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